Nobody wants to audit whether a drive qualifies as a three-and-out after every accepted penalty. Simplicity has value.
A fantasy defense can play poorly for sixty minutes, recover one bouncing interception, and swing a matchup with six points. Meanwhile a unit that forces five punts and allows thirteen points produces a forgettable total. Defensive scoring rewards noisy events more than sustained performance. I would cut return touchdowns to four and add small points for three-and-outs and fourth-down stops. Tell me why that is wrong.
